Cheat Engine 5.6 Free Download

by Bacolod Blogger on May 20, 2010 · 3 comments

I have several posts that is talking about this so called cheat engine but I have not pointed out where you can download Cheat Engine 5.6 for Free. Its primarily because I’ve been looking into its effectiveness and yes I was/and still very busy. There are stories and even videos out there that claims that these latest Cheat Engine version works on online internet games which include facebook games like Mall World, Pet Forest, Happy Island and others. Cheat Engine is distributed via cheatengine.org. These latest version according to the site includes the following changes:

Changes:

  • Removed stealthmode. (Someone could make a plugin for this, one probably more advanced than the old one)
  • Pointerscanner speed has been increased a lot
  • New Icon (thanks to Phox from the forum)
  • The pointerscanner can now scan for values
  • The pointerscanner now lets you specify an offset list that it has to end with.
  • Removed the injected pointerscanner
  • The auto assembler now supports code outside of [enable] and [disable] sections so it affects both
  • Resultcount is now comma seperated (thanks to infinito)
  • New kernelmode debugger
  • Added the ability to offload the current OS to dbvm (if your cpu supports it)
  • The driver is now 64-bit compatible. (You will have to sign it yourself, or reboot with unsigned driver support)
  • Rewrote the disassemblerview
  • Deleting addresses from a scanresult is now a bit faster
  • Changed the hotkey handler to be more controllable
  • New heaplist that works based on dll injection instead of toolhelp32
  • Dissectcode now helps finding referenced strings
  • Added a new Auto assembler command “aobscan(varname, arrayofbyte)”
  • Added a new Auto assembler command “assert(address, arrayofbyte)” which will make a script fail if the bytes aren’t what they should be
  • Dissect data now works with offsets instead of sizes
  • Added the ability to follow pointers easily with Dissect Data
  • There’s now a stacktrace visible during debugging (2 different types)
  • The registerview is gone as long as you’re not debugging
  • CE now suppresses the “No disk” message when the systems searchpath is invalid
  • Added a common modulelist to the ce folder that you can edit. Include files that you do NOT want to go through when doing memory inspection
  • You can now open another pointerscanner window while another pointerscan is running and read the results.
  • The pointerscanner can now also scan for values
  • Added a string reference windows
  • Improved the plugin system:
  • You can now add auto assembler commands
  • You can now get a callback when the disassembler is being rendered
  • You can now add a plugin item to the context of the disassemler
  • etc…
  • Added (float)#, (double)# and (int)# support to the assembler, (double) is mainly usable in combination with the new DQ command though
  • I’m not using the cheat  engine since I’m not really playing too many online games. The only game I’m hooked at right now is Left 4 Dead 2. Frankly, Im not really familiar on those changes and how significant they are. However as promised, I will provide you a link for Cheat Engine 5.6 Free Download . You can get it here.




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    Gail May 20, 2010 at 11:33 am

    I tried to use cheat engine once for petsociety game in facebook but I can’t really make it work. Poor me :(
    .-= Gail´s last blog ..Hello world! =-.

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